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Paladin

Paladins are the most skilled and armored elite guardians of the Bavidirian Empire. Unfortunately, there are too few to count. Their blessed superior steel weapons and armor ensure a solid defense to any that try to sack Rondor. They are chosen and blessed by Lord Denonimas personally to add to his elite army. 

Character Sheet

Basic Information

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Screenname:

Character’s Name:

Race: Human 

Class: Paladin

Sub-Class: None

Gender:

Alignment: Good

Faith: 5 / 5

Health Condition: Healthy

Level: 1

Experience Points: 0 / 500

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Private Information

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Siblings: None

Status: Single

Work: None

Business #1: None

Business #2: None

House #1: None

House #2: None

Money: 15 Gold Pieces

Bank: 15 Gold Pieces

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Attributes

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Special Combat Abilities: + 5 (already included in attributes)

Strength*: 18 + 5

Stealth: 13

Mana: 3

Hit Points: 18 / 18

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Combat Items

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1st Weapon: Superb Long Steel Sword (150%) + 5 strength / 375 gold pieces if sold.

2nd Weapon: None

Ammo: None

Armor: Superb Platemail Armor (150%) – 8 opponent’s attack roll/ 410 gold pieces if sold.

Shield: None

Helm: Superior Steel Helmet (150%) – 4 opponent’s attack roll / 33 gold pieces if sold.

Gauntlets: Superior Steel Gauntlets (150%) - 4 opponent's attack roll / 33 gold pieces if sold. 

Bracers: None

Outfit: Common wool shirt and leather pants (100%) / worth 3 gold pieces.

Hat: None

Shoes/Boots: Brown leather boots (100%) / worth 3 gold pieces. 

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Inventory

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Knowledge

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Common Skills: 12 (Jumping, Swimming, Climbing, Hiding, Searching, Bashing, etc.)

Literacy: Advanced

Monster Identify: Intermediate

Potion Lore: Novice

Languages: Advanced human 

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Special Abilities

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Level 01: Holy Light - There is no need to carry torches or lanterns. In the darkest halls or caves a blessed light will illuminate for the Paladin. 

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Level 05: Lesser Restoration - The blessed armor and weapons a Paladin uses will never become corruptible or lose its value. The percentage of the items never go below 100%. Also, the items are double its worth if sold. 

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Level 10: Beacon of Hope - When all is lost the God of Winsork’s blessings help the Paladin to bring forth an additional 5 to the attack roll. This ability only works when the opponent’s attributes are higher then the Paladins. 

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Level 15: Freedom of Movement - With the blessing of the God of Winsork the Paladin has a renewed energy to allow additional movement per week. Instead of 5 action points one can use 6 action points per week. 

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Level 20: Guardian of Faith – Those that are undead or against their will to wander the lands of the living. With strong powers the paladin shows light to those that are undead. Undead encounters must reduce half of their attributes before battle begins. This ability doesn’t work on the undead dragon Galbatrax.

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Followers 

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Books Read

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Special Places Visited

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Benefits

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1. The Paladin stays in the elite barracks throughout the entire year. Using the action command “Return” allows this class to restore full hit points.

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Special Events: None

Battles Won: 0

Battles Lost: 0

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Additional Information: 

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At level 5 the Paladin can become a Holy Guardian. 

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Class: Holy Guardians receives seven Mana when attaining this new class. 

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Bonus: Holy Aurora - From the blessings of the God of Winsork curses and diseases are automatically healed after being inflicted on the next day. Also, the Holy Aurora provides 1 hit point recovery per action command used if needed. One doesn't need to post an action command for the bonus to work.